Die Anzahl der Zuschauer bei der KPL-Finale hat den Guinness-Weltrekord gebrochen; miHoYo startet den Test von "Starfield Valley"; "GTA 6" wird erneut verschoben | Krypton Games Wochenbericht 3.11.-9.11.
Text | Baiguoshuo
Editor | Liu Shiwu
New Game Express
Black Clover: Path to the Wizard King Launches Open Beta on All Platforms
The official IP turn - based card RPG mobile game Black Clover: Path to the Wizard King, published by Purple Dragon Games, launched an open beta on all platforms on November 6th. Based on the Black Clover anime, the game uses the Unreal Engine 4 to create a 3D horticultural world. Players will immerse themselves in Asta's journey of counter - attack, join the Black Bulls, and fight side by side with popular characters such as Yami and Yuno.
Black Clover: Path to the Wizard King
Starry Valley Opens Livable Test
Starry Valley, Mihoyo's first pastoral life simulation game, opened a "livable test" on November 7th. This marks Mihoyo's official entry into the life simulation field after works such as Genshin Impact and Honkai: Star Rail. The game supports limited - edition, wipe - data tests on PC and iOS. Players can drive "Star Rail Cars" or "Space Pickups" to shuttle between different planets, experience classic farming fun such as planting, fishing, and beachcombing, and support online interaction for up to 12 people on the same screen.
Starry Valley
Old Game News
DLC for Elden Ring: Night's Dominion Confirmed in Development
According to the latest financial report of its parent company, Kadokawa Group, the DLC for Elden Ring: Night's Dominion is in development and is planned to be released in the fiscal year 2025. Kadokawa stated in its latest earnings report that Elden Ring: Night's Dominion by FromSoftware has far exceeded initial expectations. The report also added that "FromSoftware is currently developing the DLC for Elden Ring: Night's Dominion (planned for release in the fiscal year 2025)."
Elden Ring: Night's Dominion
The Champion of the 2025 KPL Finals Breaks the Audience Record, and Chengdu AG Super Play Repeats as Champion
On November 8th, the second annual KPL Finals of Honor of Kings was held at the National Stadium. This is the first time a mobile esports event has entered the "Bird's Nest". There were 62,196 on - site audiences at this game, breaking the Guinness World Record and becoming the single esports event with the largest number of on - site audiences. After six intense rounds, Chengdu AG Super Play defeated Chongqing Wolves with a score of 4:2 and successfully repeated as the champion of the 2025 KPL Finals.
2025 KPL Finals
Grand Theft Auto VI Delayed Again to November 2026
On November 7th, Rockstar Games officially announced that the highly anticipated Grand Theft Auto VI's release date would be postponed from the original May 26th, 2026, to November 19th, 2026. The official statement said that the extra months would be used to polish the game's quality to meet players' expectations. This news caused the stock price of its parent company, Take - Two, to drop nearly 10% in after - hours trading.
Grand Theft Auto VI
Industry News
Chen Rui Steps Down as General Manager of Shanghai Bilibili Technology, and the Official Responds It's a Normal Adjustment
Recently, there was an industrial and commercial change in Shanghai Bilibili Technology Co., Ltd. Chen Rui, the chairman and CEO, stepped down from the positions of general manager and financial officer of the company. In response to public concerns, Bilibili's official response stated that these industrial and commercial changes of affiliated companies are normal adjustments and have nothing to do with the company's actual operation and power structure. Chen Rui's core management positions as the company's chairman and CEO have not changed.
Bilibili
The Game Industry's Performance Soars in the Third Quarter
In the third quarter of 2025, the actual sales revenue of the Chinese game market reached 88.026 billion yuan, a quarter - on - quarter increase of 6.96%, maintaining a high level of prosperity overall. As of October 2025, the number of game licenses issued this year has reached 1,441, exceeding the total for the whole of 2024. Leading companies performed outstandingly. The single - quarter net profit attributable to the parent company of companies such as Kingnet Network, Giant Network, and Gibit exceeded 500 million yuan, with growth rates all exceeding 35%.
This article was first published on "36Kr Games".