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In Zukunft könnte es kein "Witz" mehr sein, Computer-Spiele auf dem Smartphone zu spielen.

三易生活2025-08-04 19:42
Heutzutage haben sowohl die Chiphersteller als auch die Mobiltelefonhersteller gute Gründe, diese Sache zu tun.

As is well known, in both the mobile phone and computer industries, "games" have now become one of the important factors driving technological progress and promoting hardware upgrades.

However, if you pay attention to these two groups, you'll find that they don't always overlap completely. Moreover, among computer game players, there are some views that look down on mobile game players.

Jokes circulating on the Internet

To be fair, these jokes may not necessarily be deliberately fabricated "trolling" content. Objectively speaking, in an era when mobile phones and tablets are highly popular and operations are extremely simplified, some heavy mobile phone users may indeed lack basic knowledge of computer software and hardware. Coupled with the fact that the promotion of the mobile phone industry is indeed more "aggressive" than that of the computer industry, it's not surprising that some users have been instilled with wrong ideas.

However, is "playing computer games on mobile phones" really just a joke? Judging from some recent industry trends, the situation seems to be changing.

The RedMagic 10S Pro+ can run "Resident Evil 3 Remake" relatively smoothly with an emulator.

For example, recently, our San Yi Life successively reviewed two professional hardcore gaming devices, the RedMagic 10S Pro+ and the RedMagic Gaming Tablet 3 PRO. One of their biggest highlights is that they both come pre - installed with a PC emulator, directly supporting the operation of some computer games on mobile phones. And from our actual tests, the actual effect is quite good, basically ensuring a playable frame rate at full - high quality and 720P resolution.

Of course, some "veteran players" may say that this is nothing new. Many years ago, there were already emulators on Windows Mobile smartphones that could run computer games, and there were also games like "Chinese Paladin" and "Age of Empires" on them at that time.

The GaiShi emulator installed on the RedMagic gaming phone has recently officially announced a cooperation with MediaTek to improve the emulator's performance.

Although this is true, the problem is that most of the computer emulators on early smartphones were the personal works of technology enthusiasts. From both our test results at that time and the announcements issued by the related enterprises behind them, nowadays, there is generally the shadow of smartphone chip manufacturers "getting involved" behind these "computer game emulators" on mobile phones and tablets. They either provide high - performance drivers for computer emulators on mobile phones or directly have technical cooperation with emulator manufacturers to "get involved" in optimizing the running effect of computer games in emulators on mobile phones.

So why do mobile phone manufacturers and chip companies nowadays start to attach importance to the usage scenario of "playing computer games on mobile phones"? Is it really because they saw the above "jokes" and judged that there is a business opportunity here?

It has to be said that there is indeed a little possibility. After all, many consumers, especially young players, are usually in a state of "having a mobile phone but no personal computer", or at least having a relatively high - end mobile phone but no high - end gaming computer.

In this case, from the perspective of computer game manufacturers, there are only two ways to "reach" this type of users. One is to develop a mobile version of their own games, and the other is to support "computer emulator" manufacturers to make their games run smoothly in mobile phone emulators. Obviously, compared with developing a completely new version of a game, the technical difficulty of adapting to an "emulator" is relatively lower.

Most mainstream computer emulators on mobile phones have basically connected to legitimate game platforms.

Moreover, judging from current computer emulator products on mobile phones, they generally seem to have chosen to "integrate" with legitimate game platforms on computers, rather than relying on piracy as the main content source like game console emulators on mobile phones in the past. In other words, first of all, from a software perspective, from computer game manufacturers to mobile phone emulator manufacturers, they really regard this as a feasible "business".

Secondly, from a hardware perspective, the act of running computer games on smartphones doesn't seem to be just to satisfy some "mobile phone users".

As we all know, Qualcomm has been in the personal computer field for several years. However, the general public opinion about the current Snapdragon X series platform is that "it has good energy efficiency, but its gaming performance and game compatibility still need to be improved". From the currently exposed information, MediaTek has also joined hands with NVIDIA and is gearing up to enter the Windows on ARM device market, and may initially use "gaming performance" as a breakthrough point to compete with Qualcomm.

It is rumored that the NVIDIA N1X uses X925 + A725, which means its CPU architecture will inevitably lag behind that of mobile phones of the same period.

Moreover, on the one hand, it's not difficult to find that the flagship smartphone SoCs of Qualcomm and MediaTek almost always have a more advanced architecture than computer platforms of the same generation. On the other hand, as we mentioned earlier, at least so far, the penetration rate of high - end smartphones is objectively much higher than that of high - end computer platforms.

In this way, for manufacturers such as Qualcomm and MediaTek, whether it's to "prove" their software and hardware strength, attract more players, or simply use the mobile phone platform as an opportunity to practice adapting computer games, they naturally have the motivation to increase investment in "computer emulator" technology on mobile phones and help players play more computer games on mobile phones.

This article is from the WeChat public account "San Yi Life" (ID: IT - 3eLife), author: San Yi Jun, published by 36Kr with authorization.